Assassin's Creed Shadows may be the game we've been wanting from Ubisoft for years, and I can't wait. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it ...
We went hands-on with Assassin's Creed Shadows, spending nearly four hours in Japan. And Yasuke feels the most different the series has been in years.
From our time sneaking through Assassin's Creed Shadows' fortresses, taking in the sweeping vistas of the open world of feudal era Japan, and pulling off slick combat finishers, we got to see just how ...
Assassin's Creed Shadows steps out of obscurity and into the light, as we go hands-on with four hours of playtime.
Launching with Assassin’s Creed Shadows on March 20 this year is something called The Animus Hub. Though, technically, it’s launching ‘in’ Shadows - it still looks exactly how I thought it would.
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.
When it comes to Assassin’s Creed, fans have been clamouring for one thing for years: a full-fledged adventure set in Feudal Japan. Ubisoft has finally answered with Assassin’s Creed Shadows, ...
Assassin's Creed Shadows shows signs that its dual protagonist structure may be just what the series needed to balance stealth and combat play styles. The post ‘Assassin’s Creed Shadows’ Masters The ...
Assassin’s Creed Shadows follows shinobi Naoe Fujibayashi and samurai Yasuke as they work together during the Sengoku period in feudal Japan. Naoe is the more nimble protagonist of the two, and she ...
We go hands on with Assassin's Creed Shadows, sampling the revised exploration, mission structure and the dynamic between the two heroes Yasuke and Naoe.
Assassin's Creed Shadows at least looks and plays well enough for what Ubisoft needs it to be, with the company skirting the line between playing things extremely safe and trying something different.