but it also gives the player more solutions to the game's fairly challenging stealth sequences. Speaking of which... The dual-protagonist idea is borrowed from 2015's Assassin's Creed Syndicate ...
To add the cherry on top, once you reach the end of its painfully long main questline, Eivor happily refuses to join the Assassins or adopt their creed. Syndicate is not a bad game, but it was ...
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.