Everything is being done with assets from Grand Theft Auto V, similar to content made for FiveM servers. Likewise, while he is making replicas of the upcoming game’s map, it’s not like we have ...
Jason also leans out of a moving car while shooting with an assault ... alleging to be Rockstar Games principal engine programmer Ryan Woods lists Grand Theft Auto VI as his latest project since ...
While these statements seemingly suggest no 60 FPS on the base PS5, the PS5 pro might be able to run the game at that framerate due to AI up-scaling technology like PSSR.